====== Game ID ====== A game's **identity key** is a text string used to uniquely identify a game "mode" playable with the Doomsday Engine. Game modes are registered by the installed game plugins during startup. A complete listing of all supported games and their associated IDs can be found in the [[Readme]]. A single game component, such as the Doom Plugin, may implement multiple game modes. Each mode emulates a specific version of the original game and typically has its own [[IWAD]] file. In some cases, several modes may utilize the same resources as other game modes. ===== Uses ===== * Used to identify the game in [[home_screen|Home]]. * Used to identify a network game on the [[multiplayer:master server]]. * Used during [[modding:external_resource_file|resource location]] to limit a subset of resources to a particular game mode.