====== Particle texture asset ====== Particle texture images are used when rendering individual particles created by particle generators. asset texture.particle.03 { path = "myparticle03.png" } ===== Asset metadata ===== ^ Variable^ Description | | ''path''| Image file to use as the particle texture. | ===== Particle texture numbers ===== Doomsday 2.0 supports up to 300 different texture particles: 00-99, and 100-299. Note that there are no particle textures with a single digit number. Use the [[generator_syntax:stage#Type]] flags for specifying which texture to use for a particle.